Tuesday, February 19, 2013

League of Evil (iOS)

If you like Super Meat Boy then your going to like League of Evil! The controls are tight and precise - the levels are short but often pretty tricky. Like SMB (huh, an acronym that could mean Super Meat Boy or Super Mario Bros.) the game is all about timing and precision so it's good that the controls are the best you can get on iOS.
The idea of a flying kick attack is also pretty cool, as its used to lengthen double jumps over spike filled gaps and take out pesky enemies.
The graphics are small and simple, but detailed. Ravenous games knows that a smaller character allows for the player to have a good overview of the level (unlike Mega Man X* on iOS)

Everytime you die your recorded reply appears as a ghost during your next retry. These pile up as soon (as in SMB) there's a small army of jumping, distracting ghosts that preeters out towards the end on the level, it's quite amazing to think this is on a handheld. Too bad it's not on Steam with a community and player-made levels because it I really want to play it with a NES contoller.

*review pending



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